world.LogInput
The property of whether commands are logged to the log file
Prototype
short LogInput;
Description
Set to 1 to log commands to the log file, 0 to not log
VBscript example
world.loginput = 1 ' log input
world.loginput = 0 ' don't log input
world.note world.loginput ' display whether input is logged
Jscript example
world.loginput = 1; // log input
world.loginput = 0; // don't log input
world.note(world.loginput); // display whether input is logged
PerlScript example
$world->{loginput} = 1; # log input
$world->{loginput} = 0; # don't log input
$world->note($world->{loginput}); # display whether input is logged
Python example
world.loginput = 1 # log input
world.loginput = 0 # don't log input
world.note(world.loginput) # display whether input is logged
Lua example
SetLogInput (true) -- log input
SetLogInput (false) -- don't log input
Note(GetLogInput ()) -- display whether input is logged
Lua notes
Lua implements this as two functions:
GetLogInput- gets whether input is logged
SetLogInput- sets whether input is logged
The argument is optional, and defaults to true.
Return value
This is a property. You can use it to find whether commands (your input) are currently logged.
Related topic
See also
| Function | Description |
|---|---|
| EchoInput | A flag to indicate whether we are echoing command input to the output window |
| LogNotes | The property of whether notes are logged to the log file |
| LogOutput | The property of whether MUD output is logged to the log file |