world.EnablePlugin
Enables or disables the specified plugin
Prototype
long EnablePlugin(BSTR PluginID, BOOL Enabled);
Description
Enables or disables the named plugin. An enabled plugin is "active", otherwise its triggers, timers and aliases are ignored.
You can use GetPluginInfo to see if the plugin is currently enabled.
If the plugin's "enabled" state changes (ie. from enabled to disabled, or disabled to enabled) then the appropriate routine in the plugin is called, if found ...
OnPluginEnable or OnPluginDisable
For example, you might have these routines in your plugin ...
sub OnPluginEnable
world.Note world.GetPluginName & " has just been enabled."
end sub
sub OnPluginDisable
world.Note world.GetPluginName & " has just been disabled."
end sub
VBscript example
world.EnablePlugin "982581e59ab42844527eec80", vbTrue
Jscript example
world.EnablePlugin ("982581e59ab42844527eec80", true);
PerlScript example
$world->EnablePlugin ("982581e59ab42844527eec80", 1);
Python example
world.EnablePlugin ("982581e59ab42844527eec80", True)
Lua example
EnablePlugin ("982581e59ab42844527eec80", true)
Lua notes
The enabled flag is optional, and defaults to true.
Return value
eNoSuchPlugin: That plugin ID is not installed
eOK: enabled/disabled OK
Related topic
See also
| Function | Description |
|---|---|
| CallPlugin | Calls a routine in a plugin |
| GetPluginID | Returns the 24-character ID of the current plugin |
| GetPluginInfo | Gets details about a specified plugin |
| GetPluginList | Gets a list of installed plugins. |