I was hoping to see an implenetation of a world.addtimer scripting event at some point. As well as the reverse. I know I can enable and disable timers on the fly, but having the ability to add and remove them on the fly would streamline the process I'm working with. Hope to see it in .11!
Timers...
Posted by Deqitosv on Tue 19 Jun 2001 06:55 PM — 2 posts, 14,637 views.
There's a world.addtimer function. See the web page which describes all the functions: MUSHclient scripting functions
Also search for 'addtimer' on this forum, there are examples here as well.