It'd be nice if MUSHClient could have an option to send keep-alive pings or whatnot to connected worlds; as it is right now, because of the way my network is set up, I have to set up a timer to ping the connection every ten minutes, which is unwieldy.
Keep-Alive
Posted by Rayearth on Tue 04 Feb 2003 07:14 AM — 5 posts, 22,060 views.
Maybe a better option would be to add a 304 InfoType to GetInfo() called "Seconds since input sent to world", then you could easily make a plugin to do what you want, while keeping MUSHclient bloat-free.
Dave
Dave
I used to use the random socials plugin for this purpose - it keeps the link alive whilst occasionally sending a social, which is usually pretty amusing. However you could do what Dave suggested and amend the plugin to not send a social if there had been recent activity.
Or add a timer that saves every minute or so
Saving is a bit of a MUD overhead, it might be friendlier to do something simpler, eg "look" or "score".