world.SaveWorld

Posted by Dave on Sat 14 Apr 2001 01:40 AM — 3 posts, 17,015 views.

Australia #0
The ability to force a world that already has a filename (ie, not a new one) to save would be handy.

Currently I modify semi-important variables, and leaving MUSHclient open 24/7 I tend to forget to save, which means when "Reliable Windows" (oxymoron) decides to crash, I lose some of these values.

Dave
Australia Forum Administrator #1
As described in the functions documentation - http://www.gammon.com.au/mushclient/functions.htm - you can save a world under its existing name ...


World.save "" ' Saves under current name

Australia #2
I thought this might be the case, next time I'll investigate further instead of being lazy and quickly browsing over it ;)

Dave