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➜ MUSHclient
➜ Lua
➜ Function return and strings
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Function return and strings
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| Posted by
| Dyron
(17 posts) Bio
|
| Date
| Wed 13 Feb 2013 09:12 PM (UTC) |
| Message
| On Lusternia stances are able to avoid kicks. So I'm making an automated script to adjust my kick by their stance. I am having trouble with the return statement though. It's returning as a table and not a string.
tarstance = {}
tarstance.legs = false
tarstance.head = false
function yanker()
local kicklimb = {}
local kicklimb = dokick()
send ( "kata perform " .. target .. " ninshihe" .. kicklimb )
end
function dokick()
local toReturn = {}
if not tarstance.head then
local toReturn = "he"
Note ( "toReturn is " .. toReturn )
else
local toReturn = "rl"
Note ( "toReturn is " .. toReturn )
end
return toReturn
end
The note shows it correct but when it returns it, it's a table it seems. How do I stop this?
| | Top |
|
| Posted by
| Bast
(78 posts) Bio
|
| Date
| Reply #1 on Wed 13 Feb 2013 09:45 PM (UTC) |
| Message
|
Dyron said:
function dokick()
local toReturn = {}
if not tarstance.head then
local toReturn = "he"
Note ( "toReturn is " .. toReturn )
else
local toReturn = "rl"
Note ( "toReturn is " .. toReturn )
end
return toReturn
end
The note shows it correct but when it returns it, it's a table it seems. How do I stop this?
Remove the local in the if else clause. The local keyword makes the scope of the variable only apply to the if or else part.
It should look like this
function dokick()
local toReturn = {}
if not tarstance.head then
toReturn = "he"
Note ( "toReturn is " .. toReturn )
else
toReturn = "rl"
Note ( "toReturn is " .. toReturn )
end
return toReturn
end
Bast |
Bast
Scripts: http://github.com/endavis | | Top |
|
| Posted by
| Dyron
(17 posts) Bio
|
| Date
| Reply #2 on Wed 13 Feb 2013 10:26 PM (UTC) |
| Message
| | Works like a charm! Thanks a ton. | | Top |
|
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