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 Entire forum ➜ SMAUG ➜ SMAUG coding ➜ Body wearloc

Body wearloc

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Posted by Mixoplix   (8 posts)  Bio
Date Tue 06 Aug 2002 09:41 PM (UTC)
Message
I'm having a slight problem with the body wearloc, it seems to be crashing the mud when someone tries to wear a piece of eq that has been set with the body wearloc. Any ideas on why this is happening? Thanks
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Posted by Mixoplix   (8 posts)  Bio
Date Reply #1 on Tue 06 Aug 2002 10:26 PM (UTC)
Message
Ok I have searched the code and actually quite a few wearlocs are crashing the mud when you put them on, body, waist, legs to name just a few. I get a seg fault everytime I put wear them.
Any clue?
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Posted by Mixoplix   (8 posts)  Bio
Date Reply #2 on Tue 06 Aug 2002 11:09 PM (UTC)
Message
Sorry for all the posts here, ok I think I have found that its all the layerable wearlocs that is crashing the mud. And if comment back in this:

/*
if ( !remove_obj( ch, WEAR_ABOUT, fReplace ) )
return;
*/
that still crashes the mud. Am I forgeting another file somewhere that runs layers, or is it something else?
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Posted by Mixoplix   (8 posts)  Bio
Date Reply #3 on Tue 06 Aug 2002 11:48 PM (UTC)
Message
I fixed it.
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